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#1 2017-09-25 08:22:00

roland
Member
From: Germany
Registered: 2015-12-06
Posts: 27

Date counter resets on game start

Every time I start the game the date counter is set to zero. The first day-night-circle it does not appear at all, then it shows Summer, 1. day in year 1. As long as I play, the counter proceeds as usual. If I leave the game and start it later on, the date is reset again.

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#2 2017-09-25 18:11:00

darkrose
Administrator
Registered: 2013-10-05
Posts: 766

Re: Date counter resets on game start

Can you post the world.cfg file, I suspect it's not saving everything it should.


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#3 2017-09-26 01:23:11

roland
Member
From: Germany
Registered: 2015-12-06
Posts: 27

Re: Date counter resets on game start

I can't find world.cfg.

roland@r-pc:~/voxelands-1709.00/v$ find . -name world.cfg -type f -print
roland@r-pc:~/voxelands-1709.00/v$ find . -name world* -type f -print
./src/world.c
./src/CMakeFiles/voxelands.dir/world.c.o
./src/CMakeFiles/voxelands-server.dir/world.c.o

This is what my dir looks like:

roland@r-pc:~/voxelands-1709.00/v$ ls -a
.               cmake_install.cmake      .gitignore  .tx
..              CMakeLists.txt           Makefile    util
bin             CPackConfig.cmake        misc        voxelands-icon.ico
cmake           CPackSourceConfig.cmake  po
CMakeCache.txt  data                     README.txt
CMakeFiles      doc                      src

Maybe this is useful information, too.

virtual Clouds::~Clouds()
set world.seed 3797748729423803823
set world.path Welt_1_def
set world.name Welt_1_def
set world.version 1709.00
set world.game.mode survival
set world.map.type default
AL lib: (WW) FreeContext: (0x718f020) Deleting 1 Source(s)
AL lib: (WW) FreeDevice: (0x71d4bb0) Deleting 57 Buffer(s)
roland@r-pc:~/voxelands-1709.00/v/bin$ 

Last edited by roland (2017-09-26 03:44:04)

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#4 2017-09-26 05:30:38

darkrose
Administrator
Registered: 2013-10-05
Posts: 766

Re: Date counter resets on game start

You'll find it at ~/.local/share/voxelands/worlds/Welt_1_def/world.cfg

But that output looks to already prove my theory, so I'll have a look into why it's not saving.


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#5 2017-09-26 09:14:11

roland
Member
From: Germany
Registered: 2015-12-06
Posts: 27

Re: Date counter resets on game start

The content of world.cfg is exactly like the output:

set world.seed 3797748729423803823
set world.path Welt_1_def
set world.name Welt_1_def
set world.version 1709.00
set world.game.mode survival
set world.map.type default

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#6 2017-09-30 18:50:51

darkrose
Administrator
Registered: 2013-10-05
Posts: 766

Re: Date counter resets on game start

I'm planning on doing a 1709.01 release, with a windows build, so this should be fixed when that comes out.


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#7 2017-10-11 13:32:18

roland
Member
From: Germany
Registered: 2015-12-06
Posts: 27

Re: Date counter resets on game start

May I am the only one with that problem? No further "complaints" so far... I installed again. Every thing' s fine except for the reported problem.

I'm planning on doing a 1709.01 release, with a windows build, so this should be fixed when that comes out.

When will you release 1709.01? I hope it will solve this date counter issue.

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#8 2017-10-11 15:45:42

darkrose
Administrator
Registered: 2013-10-05
Posts: 766

Re: Date counter resets on game start

I encountered the problem the other day as well, so it's not just you.

1709.01 will be released when I have a successful windows build, at the moment I'm ripping code apart and redoing it, so may be a while yet.


Support Voxelands on Patreon: https://www.patreon.com/voxelands

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#9 2017-10-11 19:02:21

roland
Member
From: Germany
Registered: 2015-12-06
Posts: 27

Re: Date counter resets on game start

Thank you. I keep my fingers crossed for your work on the windows build.

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